11 research outputs found

    Tackling Dynamic Vehicle Routing Problem with Time Windows by means of Ant Colony System

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    The Dynamic Vehicle Routing Problem with Time Windows (DVRPTW) is an extension of the well-known Vehicle Routing Problem (VRP), which takes into account the dynamic nature of the problem. This aspect requires the vehicle routes to be updated in an ongoing manner as new customer requests arrive in the system and must be incorporated into an evolving schedule during the working day. Besides the vehicle capacity constraint involved in the classical VRP, DVRPTW considers in addition time windows, which are able to better capture real-world situations. Despite this, so far, few studies have focused on tackling this problem of greater practical importance. To this end, this study devises for the resolution of DVRPTW, an ant colony optimization based algorithm, which resorts to a joint solution construction mechanism, able to construct in parallel the vehicle routes. This method is coupled with a local search procedure, aimed to further improve the solutions built by ants, and with an insertion heuristics, which tries to reduce the number of vehicles used to service the available customers. The experiments indicate that the proposed algorithm is competitive and effective, and on DVRPTW instances with a higher dynamicity level, it is able to yield better results compared to existing ant-based approaches.Comment: 10 pages, 2 figure

    Analyzing domain shift when using additional data for the MICCAI KiTS23 Challenge

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    Using additional training data is known to improve the results, especially for medical image 3D segmentation where there is a lack of training material and the model needs to generalize well from few available data. However, the new data could have been acquired using other instruments and preprocessed such its distribution is significantly different from the original training data. Therefore, we study techniques which ameliorate domain shift during training so that the additional data becomes better usable for preprocessing and training together with the original data. Our results show that transforming the additional data using histogram matching has better results than using simple normalization.Comment: This preprint has not undergone peer review or any post-submission improvements or corrections. The Version of Record of this contribution is published in [TODO], and is available online at https://doi.org/[TODO

    Outlier Detection with Nonlinear Projection Pursuit

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    The current work proposes and investigates a new method to identify outliers in multivariate numerical data, driving its roots in projection pursuit. Projection pursuit is basically a method to deliver meaningful linear combinations of attributes. The novelty of our approach resides in introducing nonlinear combinations, able to model more complex interactions among attributes. The exponential increase of the search space with the increase of the polynomial degree is tackled with a genetic algorithm that performs monomial selection. Synthetic test cases highlight the benefits of the new approach over classical linear projection pursuit

    SOM-Guided Evolutionary Search for Solving MinMax Multiple-TSP

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    Multiple-TSP, also abbreviated in the literature as mTSP, is an extension of the Traveling Salesman Problem that lies at the core of many variants of the Vehicle Routing problem of great practical importance. The current paper develops and experiments with Self Organizing Maps, Evolutionary Algorithms and Ant Colony Systems to tackle the MinMax formulation of the Single-Depot Multiple-TSP. Hybridization between the neural network approach and the two meta-heuristics shows to bring significant improvements, outperforming results reported in the literature on a set of problem instances taken from TSPLIB.Comment: 8 pages, 12 figures, 2 tables, CEC 201

    Proposed Methodology for Accuracy Improvement of LOD1 3D Building Models Created Based on Stereo Pléiades Satellite Imagery

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    Three-dimensional city models play an important role for a large number of applications in urban environments, and thus it is of high interest to create them automatically, accurately and in a cost-effective manner. This paper presents a new methodology for point cloud accuracy improvement to generate terrain topographic models and 3D building modeling with the Open Geospatial Consortium (OGC) CityGML standard, level of detail 1 (LOD1), using very high-resolution (VHR) satellite images. In that context, a number of steps are given attention (which are often (in the literature) not considered in detail), including the local geoid and the role of the digital terrain model (DTM) in the dense image matching process. The quality of the resulting models is analyzed thoroughly. For this objective, two stereo Pléiades 1 satellite images over Iasi city were acquired in September 2016, and 142 points were measured in situ by global navigation satellite system real-time kinematic positioning (GNSS-RTK) technology. First, the quasigeoid surface resulting from EGG2008 regional gravimetric model was corrected based on data from GNSS and leveling measurements using a four-parameter transformation, and the ellipsoidal heights of the 142 GNSS-RTK points were corrected based on the local quasigeoid surface. The DTM of the study area was created based on low-resolution airborne laser scanner (LR ALS) point clouds that have been filtered using the robust filter algorithm and a mask for buildings, and the ellipsoidal heights were also corrected with the local quasigeoid surface, resulting in a standard deviation of 37.3 cm for 50 levelling points and 28.1 cm for the 142 GNSS-RTK points. For the point cloud generation, two scenarios were considered: (1) no DTM and ground control points (GCPs) with uncorrected ellipsoidal heights resulting in an RMS difference (Z) for the 64 GCPs and 78 ChPs of 69.8 cm and (2) with LR ALS-DTM and GCPs with corrected ellipsoidal height values resulting in an RMS difference (Z) of 60.9 cm. The LOD1 models of 1550 buildings from the Iasi city center were created based on Pléiades-DSM point clouds (corrected and not corrected) and existing building sub-footprints, with four methods for the derivation of the building roof elevations, resulting in a standard deviation of 1.6 m against high-resolution (HR) ALS point cloud in the case of the best scenario. The proposed method for height extraction and reconstruction of the city structure performed the best compared with other studies on multiple satellite stereo imagery

    Proposed Methodology for Accuracy Improvement of LOD1 3D Building Models Created Based on Stereo Pléiades Satellite Imagery

    No full text
    Three-dimensional city models play an important role for a large number of applications in urban environments, and thus it is of high interest to create them automatically, accurately and in a cost-effective manner. This paper presents a new methodology for point cloud accuracy improvement to generate terrain topographic models and 3D building modeling with the Open Geospatial Consortium (OGC) CityGML standard, level of detail 1 (LOD1), using very high-resolution (VHR) satellite images. In that context, a number of steps are given attention (which are often (in the literature) not considered in detail), including the local geoid and the role of the digital terrain model (DTM) in the dense image matching process. The quality of the resulting models is analyzed thoroughly. For this objective, two stereo Pléiades 1 satellite images over Iasi city were acquired in September 2016, and 142 points were measured in situ by global navigation satellite system real-time kinematic positioning (GNSS-RTK) technology. First, the quasigeoid surface resulting from EGG2008 regional gravimetric model was corrected based on data from GNSS and leveling measurements using a four-parameter transformation, and the ellipsoidal heights of the 142 GNSS-RTK points were corrected based on the local quasigeoid surface. The DTM of the study area was created based on low-resolution airborne laser scanner (LR ALS) point clouds that have been filtered using the robust filter algorithm and a mask for buildings, and the ellipsoidal heights were also corrected with the local quasigeoid surface, resulting in a standard deviation of 37.3 cm for 50 levelling points and 28.1 cm for the 142 GNSS-RTK points. For the point cloud generation, two scenarios were considered: (1) no DTM and ground control points (GCPs) with uncorrected ellipsoidal heights resulting in an RMS difference (Z) for the 64 GCPs and 78 ChPs of 69.8 cm and (2) with LR ALS-DTM and GCPs with corrected ellipsoidal height values resulting in an RMS difference (Z) of 60.9 cm. The LOD1 models of 1550 buildings from the Iasi city center were created based on Pléiades-DSM point clouds (corrected and not corrected) and existing building sub-footprints, with four methods for the derivation of the building roof elevations, resulting in a standard deviation of 1.6 m against high-resolution (HR) ALS point cloud in the case of the best scenario. The proposed method for height extraction and reconstruction of the city structure performed the best compared with other studies on multiple satellite stereo imagery
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